Traits
Swirl (Rare)
Category: Markings
Species: Drakiri
SWIRL
OVERVIEW
- Marking Codes: /cSwr/nSwr/SwrSwr
- Swirl can either create swirling markings across the Drakiri's body, or modify existing markings to have swirls in them. Shown in the image above is Underbelly and Blanket with swirl.
RANGE AND DETAILS
- Swirl can appear anywhere on the Drakiri's body as a marking or modifier. It can make markings extend out of their original range in swirls.
MIN RANGE
- At least one swirl must be visible on the Drakiri.
MAX RANGE
- Every marking that is capable of swirling can be swirled, or the entire Drakiri can be covered in sweeping wavelike swirls.
COLOR TEXTURE AND GRADIENT
- As a marking
- Swirl can be any natural color that goes well with the base coat, light or dark.
- Swirl must have hard edges, and can not contain gradients. It must be one consistent color throughout.
- As a modifier,
- Swirl follows the rules of the marking color it is applied to.
- As a modifier, it follows the color rules of the marking it is modifying.
LAYERING
- As a marking
- Swirl layers over other markings aside from Piebald, Pigeon, Stone and Roan.
- As a modifier
- Swirl follows the layering rules of the marking it is modifying.
PHYSICAL MUTATIONS
- As a marking,
- Swirl can appear on the wings created by Phoenix.
- As a modifier
- Swirl follows the rules of the marking it is modifying.
- Swirl can effect scale markings such as Traced, Ocelli and Inked
GOOD EXAMPLES
Coming Soon
Tricolor (Rare)
Category: Markings
Species: Drakiri
TRICOLOR
OVERVIEW
Marking Codes: /cTri/nTri/TriTri
- A scale color modifier, turning the scales from one color to three colors.
RANGE AND DETAILS
- Tricolor effects the scales, anything that is Glimmered, or anything that is effected by Firefly.
- The scales and any modified markings must contain three colors if Tricolor is present in the geno.
OTHER RANGE INFO
- Tricolor can be one scale color if Glimmered markings show other colors. If using naturally colored scales, three markings can be three different colors. Alternatively, the markings, scales, and vibrant mane can have the three different colors.
COLOR TEXTURE AND GRADIENT
- Tricolor needs to have three colors that do not clash with each other.
- Tricolor can contain a gradient between the three colors, or hard edges as long as it does not resemble any other markings.
- Tricolor can also effect Marked Scales by making the marks on the scales take on different colors depending on the marking. It can also effect other scale specific markings.
LAYERING
- Tricolor is a scale modifier and will follow the layering rules of the marks present on the scales.
GOOD EXAMPLES
Coming Soon!
Toxin (Rare)
Category: Markings
Species: Drakiri
TOXIN
OVERVIEW
Marking Codes: /cTox/nTox/ToxTox
- Toxin is a beautiful marking inspired by the exotic, but dangerously toxic, Poison Dart Frog. Shown above are SEVERAL examples of what it can do. It can minimally create blotchy/bandy/spotty markings in black or in colors inspired by real poison dart frogs. Look at dart frogs for inspiration for these colors!
- The black markings can be surrounded by uneven patching with bright dart frog inspired colors gradiented onto it, or have uneven borders around it in these colors. The black spotting can be densely packed on this, and can even have light soft rings/borders around it on these spots. Shown above are a few examples of the effects of Toxin. Have fun!
- Alternatively, Toxin may be restricted to the scales, giving them the colors of a Poison Dart Frog without needing Bicolor or Tricolor, and giving the poison dart frog spotting all over them.
- Toxin may not appear on the body if it is restricting to the scales unless Marked Scales is used. HOWEVER, the black part can leak onto the scales if using the normal way Toxin works.
RANGE AND DETAILS
- Toxin can effect any part of the Drakiri's body, but does not touch the Mane or Tail fur, nor does it touch the horns or hooves, mouth, or flesh. At least a small patch of Toxin should appear around the shoulders, midsection, or flank area.
COLOR TEXTURE AND GRADIENT
- Toxin must be black or near black unless effected by Reversal, Glimmer or Firefly.
- Toxin may not contain a gradient and must be hard edged.
- Spectrum can turn the colorful parts of Toxin rainbow
LAYERING
- Toxin layers above all markings aside from Stone, Piebald, Pigeon, and Roan.
- It can cover up other scale markings if the scale option is used
PHYSICAL MUTATIONS
- Toxin can effect the wings formed by Phoenix.
OTHER INFORMATION
- If you are not sure on the shape of Toxin, include an image of the dart frog you used for reference when submitting your Drakiri for approval.
- On Epistatic White Drakiri, Toxin can take on subtle pastel colors with the black parts being light grey, or restrict to the scales in its normal colors.
GOOD EXAMPLEs
Coming Soon!
Tabby (Rare)
Category: Markings
Species: Drakiri
Tabby
OVERVIEW
- Marking Codes: /cTby/nTby/TbyTby
- Tabby Creates a swirling marbled tabby like marking seen on several marbled tabby felines.
- Tabby can be simplified and follow the stripes found on a tiger. The tiger-effect can have forks and sways and can be combined in any way you see fit with the normal Tabby effect.
- If in doubt, use real tabby cats for inspiration.
- This marking can not do a ticked or spotty tabby effect unless interacting with another marking
RANGE AND DETAILS
- Tabby can cover the entire Drakiri's body
Min Range
- Tabby must show on at least the hindquarters, midsection, legs or shoulder of the Drakiri.
Max Range
- Tabby can cover the entire Drakiri in marbled tabby like stripes.
Other Range Info
- Tabby does not effect the scales
- Tabby can not effect the mane or tail
COLOR TEXTURE AND GRADIENT
- Tabby can be any color darker than the base coat of the Drakiri unless Reversal is present.
- Tabby may appear brown on black Drakiri.
- Tabby may blend into the basecoat around the limbs and belly area.
- Tabby may contain a gradient of two different shades of one color.
- Tabby must be hard edged, but may have some fur texture to it.
LAYERING
- Tabby must layer above Blanket, Socks, Dipped, hood, or other similar markings that sit on the base coat.
- Tabby must sit below Frosted, Fleabitten, Pigeon, Appaloosa, Piebald and Roan.
PHYSICAL MUTATIONS
- Tabby can appear on the wings from Phoenix.
Marking interaction examples
- Tabby can interact with King Cheetah to create broken spotty swirling stripes all over the Drakiri's body.
- Tabby can interact with spots to create dense spots all over the Drakiri, like a Bengal cat.
- Tabby can interact with Leopard to create a two-toned marble tabby or create small spots of a lighter color in some thicker parts of Tabby.
- Tabby can restrict to Patches, creating striped patches on the body of the Drakiri.
GOOD EXAMPLES
Coming Soon
Skeleton (Rare)
Category: Markings
Species: Drakiri
SKELETON
OVERVIEW
- Marking Codes: /cSk/nSk/SkSk
- Creates a white skeleton marking on the body of the Drakiri. This can be a full realistic skeleton, or something stylized and cartoonish. It can appear over or under other markings for some very interesting effects.
RANGE AND DETAILS
- Skeleton effects the entire Drakiri from head to tail tip if you so pleased.
MIN RANGE
- At least the rib cage or skull marking must show.
MAX RANGE
- A full body skeleton with dark spots around the eyes creating a skulls eye socket. Skeleton can also turn the eyes black without the need of the Hollow Eyes mutation, but only if the face is effected by the skull part of the Skeleton marking
OTHER RANGE INFO
- Skeleton does not have to affect the scales, but it can if you want it to.
- Skeleton does not affect the mane or tail fur
- Eyes can, optionally, be colored completely black to further the effect.
- Skeleton can also have a black marking on the nose to show where the bones would be.
COLOR TEXTURE AND GRADIENT
- Skeleton will always be white unless effected by a marking color modifier.
- Skeleton must be one consistent color throughout. It must have hard edges.
LAYERING
- Skeleton layers over all markings aside from Stone, Piebald, Roan, Appaloosa and Pigeon.
PHYSICAL MUTATIONS
- Skeleton can show as wing bones on the wings created by Phoenix.
OTHER INFORMATION
- Skeleton is a special marking that ONLY is obtainable via a marking applicator or via breeding.
- Skeleton can make the eyes completely black, or glow pupil-less against the black of the marking on the skull.
- Reversed skeleton can appear on top of Piebald or on an Albino.
- Skeleton can appear as grey on an Epistatic White coat without reversal
- With Reversal, Skeleton can be black on an Epistatic White Drakiri.
GOOD EXAMPLES
Coming Soon!
Shimmer (Rare)
Category: Markings
Species: Drakiri
SHIMMER
OVERVIEW
Marking Codes: /cShim/nShim/ShimShim
- Creates an iridescent shimmer over the coat and mane of the Drakiri.
RANGE AND DETAILS
- Shimmer is an iridescent overlay.
MIN RANGE
- Shimmer must at least appear on the shoulders or hips of the Drakiri.
MAX RANGE
- Shimmer can affect the entire coat and mane of the Drakiri.
OTHER RANGE INFO
- Shimmer does not effect the scales, horns, or hooves
COLOR TEXTURE AND GRADIENT
- Shimmer can be any color when using naturally colored scales.
- Shimmer follows the scale color when bright or unnatural scales are used, but the shade may differ.
- Bicolor, Tricolor and Spectrum all effect Shimmer.
- Shimmer must be soft edged, blended into the coat with sparkles and shimmering iridescent effects.
- Alternatively, just the sparkle effects can be used to create that glittery effect
- Shimmer may have a subtle gradient.
LAYERING
- Shimmer layers over all markings, including Piebald.
- Shimmer can show on an albino Drakiri
PHYSICAL MUTATIONS
- Shimmer can appear on the wings created by Phoenix.
OTHER INFORMATION AND SPECIAL INTERACTIONS
- Shimmer can appear on albino Drakiri.
- Shimmer can interact with Pigeon creating a fullbody effect that even covers the scales, making the entire Drakiri shimmer the blues, greens and purples of Pigeon.
GOOD EXAMPLES
Coming Soon!
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