Traits

Appaloosa (Uncommon)

Category: Markings
Species: Drakiri

APPALOOSA

MERGED into roan
See guides here!

If you have a Drakiri or a geno that had Appaloosa, you may submit a claim with a link to your drakiri or geno (Or proof) to get a free rare geno editing item of your choice! A rare marking applicator, a rare ability potion, a mutagen (Including magic mutagens) or a coat modifier.

Appaloosa Ranges by Drakiri-ArchivesAppaloosa by Drakiri-Archives

OVERVIEW

Marking Codes: /cApp/nApp/AppApp

  • A white or off white marking effecting the rump and hindquarters of a Drakiri.

RANGE AND DETAILS
  • Appaloosa only effects the rump and hindquarters of a Drakiri, but can extend on to the tail. Appaloosa can effect the mane, but not the scales.

MIN RANGE
  • Shown in Red

MAX RANGE
  • Shown in Blue

OTHER RANGE INFO
  • Appaloosa will always be located around the rump regions of the Drakiri

COLOR TEXTURE AND GRADIENT
  • Appaloosa will always bewhite or off white, though Reversal can turn it black
  • Appaloosa must have small holes in it, similar to the Cornspots in Roan.
  • White spots can break off of the edges of Appaloosa
  • Edges can either be hard, or have a subtle blending into the base coat.
  • Edges can have fur texture of not blended.
  • Edges of the holes can be textured.
 LAYERING
  • Appaloosa layers over every single marking aside from Stone and Piebald.

OTHER INFORMATION
  • Appaloosa can interact with Roan, creating a hard covering of white over the entire topline of the Drakiri with holes in it. It can also add holes into the entirety of Piebald.

 

GOOD EXAMPLES

Coming Soon

Guppy (Uncommon)

Category: Markings
Species: Drakiri

Guppy

Nebula 1 by Drakiri-ArchivesNebula 2 by Drakiri-Archives

OVERVIEW

Formerly: Nebula (/cNba/nNba/NbaNba)

Marking Codes: /cGup/nGup/GupGup

  • A black marking that resembles broken stripes made of closely gathered spots on the Drakiri's scales, or can otherwise resemble the spotting and markings often found on the fins of a guppy fish.

RANGE AND DETAILS
  • Guppy is a scale specific marking. It must appear on all of the scales on a Drakiri. If the Drakiri has the Smooth mutation, the marking won't show. It can also effect the Fins mutation, or any manes that present as fins on a Kelpie or Kelpie crossbreed.

 

COLOR TEXTURE AND GRADIENT
  • Guppy must be black or a darker shade of the scale color unless Reversal is present.
  • Guppy can be rendered as broken spotty stripes, but can follow the shape of any of the fish examples shown. It can not have a gradient unless the marking Gradient is effecting it, and must be a consistent color throughout.
  • Guppy can be effected by Glimmer, Bicolor, Tricolor, or Spectrum
 LAYERING
  • Guppy layers over Iridescent Scales, but can layer beneath Ocelli or Traced. It can also interact with them by changing their texture
  • Guppy always lies beneath Stone and Piebald.

PHYSICAL MUTATIONS
  • Guppy is a scale-specific marking and can only effect scale specific mutations

OTHER INFORMATION
  • When interacting with Stained, Guppy can make Scale spots much smaller and appear in lines along the Drakiri's scales.
  • Guppy can be turned white/light by Reversal.

 

GOOD EXAMPLES

Coming Soon

Tapir (Uncommon)

Category: Markings
Species: Drakiri

TAPIR

Tapir by Drakiri-Archives

OVERVIEW

Marking Codes: /cTpr/nTpr/TprTpr

  • Broken, horizontal linesalong the Drakiri's body.

RANGE AND DETAILS
  • Tapir is a coat-specific marking extending from the head down to the rump of the Drakiri.

MIN RANGE
  • Just a few broken spot like lines along the Drakiri's side or neck.

MAX RANGE
  • Tapir may cover anywhere shown in the image example.

OTHER RANGE INFO
  • Tapir can not affect the scales
  • Tapir can not affect the mane or tail fur

COLOR TEXTURE AND GRADIENT
  • Tapir must be lighter than the base coat unless Reversal is present
  • Tapir can have a textured edge
  • Tapir does not contain a gradient. It is one consistent color throughout the marking.
 LAYERING
  • Tapir layers over most other markings unless otherwise specified. IT can not appear over Piebald, Roan, Stone or Appaloosa.


PHYSICAL MUTATIONS
  • Tapir does not effect any current physical mutations.
 
GOOD EXAMPLES

Coming Soon

Vitiligo (Uncommon)

Category: Markings
Species: Drakiri

Creates specks, patches, ticking and spots of white on the Drakiri's coat, mane and scales. Covers all markings. It is usually concentrated around the face and limbs. It can be compared to an extension of Minimal White, and should not be as extensive as Piebald or Roan.

https://drakiri.com/character/S-004

https://drakiri.com/character/S-023

https://drakiri.com/character/S-086

https://drakiri.com/character/S-084

 

Robin (Uncommon)

Category: Markings

Guides Coming Soon

Robin is a marking that allows a splash of red or natural color on the chest of the Drakiri, effecting the mane and scales where it touches, like the red breast of a robin. Alternatively, it can take on an effect as if the chest is bloodstained.

Some other effects (As described by Corrosive_Limes)

vaguely similar to fox in that it creates a red, orange, or generally reddish hue on a part of the drakiri, but instead of the midsection it must minimally cover the chest and part of the underbelly, and at maximum it can cover the entire face, the throat, part of the neck, the entire underbelly (cannot extend onto the tail or hind-legs), and the inside, possibly entirety, of the forelimbs. can present as yellow or brown on drakiri with color mods that turn their coats green, blue, or purple (for reference: eastern bluebird, eurasian blue tit). can also create a faint faded/airbrushed marking of the same color around the drakiri's shoulders - however it must be faint and must not resemble saddle

Feathered (Uncommon)

Category: Markings

Creates soft feather like patterns in the mane. This can be lighter or darker than the base coat.

Guides coming soon

Boom (Uncommon)

Category: Abilities
Species: Drakiri

The Drakiri does an extra 50 points of damage to a boss, even if they lose. Presumably by exploding.

acBom - Carried
aBom - Non-dom
Bom/Bom - Dom

Darksight (Uncommon)

Category: Abilities
Species: Drakiri

Does not need a spell to see when Caving or Dungeoning.

Comes on Nightmares, and with Biolume, Flames, and Firefly.

acDks- Carried
aDks - Non-dom
Dks/Dks - Dom

Deep Focus (Uncommon)

Category: Abilities
Species: Drakiri

10% increased chance to successfully cast spells.

acDpf - Carried
aDpf - Non-dom
Dpf/Dpf - Dom

Dexterous (Uncommon)

Category: Abilities
Species: Drakiri

Uses ⅓ less material when crafting.

acDex - Carried
aDex - Non-dom
Dex/Dex - Dom

Enfeebling Aura (Uncommon)

Category: Abilities
Species: Drakiri

Lowers enemy Strength by 5%.

acEna - Carried
aEna - Non-dom
Ena/Ena - Dom

Gambler (Uncommon)

Category: Abilities
Species: Drakiri

15% chance to fail an activity and bring back nothing but junk items... but ALSO a 15% chance to double your item payout, and roll like a Level 5 Drak, regardless of your level. If you are Level 5, it will return results from Level 8

acGam - Carried
aGam - Non-dom
Gam/Gam - Dom

Hiccup (Uncommon)

Category: Abilities
Species: Drakiri

15% chance for a spell to "fail", but, instead of failing it will unleash a spell randomized from the entire spell pool regardless of level. Has a 5% chance of hitting yourself or an ally

acHic - Carried
aHic - Non-dom
Hic/Hic - Dom

Good Eye (Uncommon)

Category: Abilities
Species: Drakiri

Will bring back 1-3 extra items for all activities. Stacks with similar abilities.

acGye - Carried
aGye - Non-dom
Gye/Gye - Dom

Handy (Uncommon)

Category: Abilities
Species: Drakiri

15% chance of producing two items when crafting instead of just one.

acHan - Carried
aHan - Non-dom
Han/Han - Dom

Healer's Gift (Uncommon)

Category: Abilities
Species: Drakiri

Passive heal-over-time effect in battles, allowing 5-10 points of damage per turn to be regenerated. Passes on to any allies in battle, when Drakiri are depicted together.

acHel - Carried
aHel - Non-dom
Hel/Hel - Dom

Lucky (Uncommon)

Category: Abilities
Species: Drakiri

15% chance to bring back better items.

acLuk - Carried
aLuk - Non-dom
Luk/Luk - Dom

Magic Farts (Uncommon)

Category: Abilities
Species: Drakiri

Your Drakiri farts a lot, with a twist. They have a 5% chance of unleashing a fart that imparts a potion or magic spell effect for a single turn, without needing to cast a spell or use an item.

acMfr - Carried
aMfr - Non-dom
Mfr/Mfr - Dom

Magically Inclined (Uncommon)

Category: Abilities
Species: Drakiri

Uses ½ the normal amount of Aspect points when casting spells.

acMag - Carried
aMag - Non-dom
Mag/Mag - Dom

Oceanborn (Uncommon)

Category: Abilities
Species: Drakiri

Does not need an air spell to go Diving.

Comes on Kelpies, and with Biolume.

acOcn - Carried
aOcn - Non-dom
Ocn/Ocn - Dom

101 results found.