Traits
Shimmer (Rare)
SHIMMER
OVERVIEW
- Creates an iridescent shimmer over the coat and mane of the Drakiri.
RANGE AND DETAILS
- Shimmer is an iridescent overlay.
MIN RANGE
- Shimmer must at least appear on the shoulders or hips of the Drakiri.
MAX RANGE
- Shimmer can affect the entire coat and mane of the Drakiri.
OTHER RANGE INFO
- Shimmer does not effect the scales, horns, or hooves
COLOR TEXTURE AND GRADIENT
- Shimmer can be any color when using naturally colored scales.
- Shimmer follows the scale color when bright or unnatural scales are used, but the shade may differ.
- Bicolor, Tricolor and Spectrum all effect Shimmer.
- Shimmer must be soft edged, blended into the coat with sparkles and shimmering iridescent effects.
- Alternatively, just the sparkle effects can be used to create that glittery effect
- Shimmer may have a subtle gradient.
LAYERING
- Shimmer layers over all markings, including Piebald.
- Shimmer can show on an albino Drakiri
PHYSICAL MUTATIONS
- Shimmer can appear on the wings created by Phoenix.
OTHER INFORMATION AND SPECIAL INTERACTIONS
- Shimmer can appear on albino Drakiri.
- Shimmer can interact with Pigeon creating a fullbody effect that even covers the scales, making the entire Drakiri shimmer the blues, greens and purples of Pigeon.
GOOD EXAMPLES
Coming Soon!
Skeleton (Rare)
SKELETON
OVERVIEW
- Marking Codes: /cSk/nSk/SkSk
- Creates a white skeleton marking on the body of the Drakiri. This can be a full realistic skeleton, or something stylized and cartoonish. It can appear over or under other markings for some very interesting effects.
RANGE AND DETAILS
- Skeleton effects the entire Drakiri from head to tail tip if you so pleased.
MIN RANGE
- At least the rib cage or skull marking must show.
MAX RANGE
- A full body skeleton with dark spots around the eyes creating a skulls eye socket. Skeleton can also turn the eyes black without the need of the Hollow Eyes mutation, but only if the face is effected by the skull part of the Skeleton marking
OTHER RANGE INFO
- Skeleton does not have to affect the scales, but it can if you want it to.
- Skeleton does not affect the mane or tail fur
- Eyes can, optionally, be colored completely black to further the effect.
- Skeleton can also have a black marking on the nose to show where the bones would be.
COLOR TEXTURE AND GRADIENT
- Skeleton will always be white unless effected by a marking color modifier.
- Skeleton must be one consistent color throughout. It must have hard edges.
LAYERING
- Skeleton layers over all markings aside from Stone, Piebald, Roan, Appaloosa and Pigeon.
PHYSICAL MUTATIONS
- Skeleton can show as wing bones on the wings created by Phoenix.
OTHER INFORMATION
- Skeleton is a special marking that ONLY is obtainable via a marking applicator or via breeding.
- Skeleton can make the eyes completely black, or glow pupil-less against the black of the marking on the skull.
- Reversed skeleton can appear on top of Piebald or on an Albino.
- Skeleton can appear as grey on an Epistatic White coat without reversal
- With Reversal, Skeleton can be black on an Epistatic White Drakiri.
GOOD EXAMPLES
Coming Soon!
Skyline (Rare)
OVERVIEW
- The bottom half of the Drakiri is black or darker than the base coat with the edge of the marking resembling a Skyline, with an optional soft light gradient behind it. Several layers of this skyline effect can be added to create a sense of depth. The soft light gradient can be effected by Glimmer.
- This marking can look like trees, or mountains, or rolling hills, or even a cityscape or fantasy landscapes, or a little house on a hill. Light spots, resembling windows, are allowed on Skyline if a cityscape or other building/s is being used for inspiration. These windows should be yellowish, but can be effected by Glimmer or Firefly. With Glimmer, they can be any color, with Firefly they can glow.
- Skyline + Embossed can give you interesting effects such as actually having outlines of trees, buildings or even mushrooms!
- Skyline can create cloud shapes above the the main marking, these can be stylized or soft.
- Skyline can create basic bird shapes, specifically the stylized "M shaped bird" (Example below). Embossed can change this into a more detailed bird or an airplane.
RANGE AND DETAILS
- Skyline must at least have a little bit of the skyline effect covering the legs and peeking over the scales OR a few stylized m-shaped birds around the shoulders, hindquarters, or midsection. Alternatively, it can create a "floating island" effect on the hindquarters, shoulders, or midsection, and should look like the silhouette of a floating island. It can have the cloudy effects wrapping around the base and spreading across the Drakiri and stylized m-shaped birds around it. It can not touch the back, or the scales on the back if the Drakiri has scales there, but it can come close. It can, however, touch the shoulder scales on Mystics and applicable Mystic crosses. The not touching the back rule still applies.
COLOR, TEXTURE AND GRADIENT details
- It can follow any skyline silhouette, including cities. If using a city, little squares can appear on the "buildings" resembling lit windows in light yellowish. Firefly can make these windows actually glow.
- The Skyline must be dark, or black, It can fade out on the legs, either into a lighter gradient, or fading into the base coat.
- The gradient can be a lighter shade of the base coat, white, off white, or faintly yellowish
- Several layers of Skyline effect can be used to create depth, each of these layers can have a subtle lighter gradient on it to bring them out.
- Small specks are allowed to simulate lights, same color as the "lights" from the Cityscape
- Small petal-shaped flecks can be allowed, to simulate floating particles or leaves
LAYERING
- Skyline can layer over or under other markings for some very interesting effects
PHYSICAL MUTATIONS
- It does not effect the wings of Phoenix
GOOD EXAMPLES
Coming Soon
Swirl (Rare)
SWIRL
OVERVIEW
- Marking Codes: /cSwr/nSwr/SwrSwr
- Swirl can either create swirling markings across the Drakiri's body, or modify existing markings to have swirls in them. Shown in the image above is Underbelly and Blanket with swirl.
RANGE AND DETAILS
- Swirl can appear anywhere on the Drakiri's body as a marking or modifier. It can make markings extend out of their original range in swirls.
MIN RANGE
- At least one swirl must be visible on the Drakiri.
MAX RANGE
- Every marking that is capable of swirling can be swirled, or the entire Drakiri can be covered in sweeping wavelike swirls.
COLOR TEXTURE AND GRADIENT
- As a marking
- Swirl can be any natural color that goes well with the base coat, light or dark.
- Swirl must have hard edges, and can not contain gradients. It must be one consistent color throughout.
- As a modifier,
- Swirl follows the rules of the marking color it is applied to.
- As a modifier, it follows the color rules of the marking it is modifying.
LAYERING
- As a marking
- Swirl layers over other markings aside from Piebald, Pigeon, Stone and Roan.
- As a modifier
- Swirl follows the layering rules of the marking it is modifying.
PHYSICAL MUTATIONS
- As a marking,
- Swirl can appear on the wings created by Phoenix.
- As a modifier
- Swirl follows the rules of the marking it is modifying.
- Swirl can effect scale markings such as Traced, Ocelli and Inked
GOOD EXAMPLES
Coming Soon
Tabby (Rare)
Tabby
OVERVIEW
- Marking Codes: /cTby/nTby/TbyTby
- Tabby Creates a swirling marbled tabby like marking seen on several marbled tabby felines.
- Tabby can be simplified and follow the stripes found on a tiger. The tiger-effect can have forks and sways and can be combined in any way you see fit with the normal Tabby effect.
- If in doubt, use real tabby cats for inspiration.
- This marking can not do a ticked or spotty tabby effect unless interacting with another marking
RANGE AND DETAILS
- Tabby can cover the entire Drakiri's body
Min Range
- Tabby must show on at least the hindquarters, midsection, legs or shoulder of the Drakiri.
Max Range
- Tabby can cover the entire Drakiri in marbled tabby like stripes.
Other Range Info
- Tabby does not effect the scales
- Tabby can not effect the mane or tail
COLOR TEXTURE AND GRADIENT
- Tabby can be any color darker than the base coat of the Drakiri unless Reversal is present.
- Tabby may appear brown on black Drakiri.
- Tabby may blend into the basecoat around the limbs and belly area.
- Tabby may contain a gradient of two different shades of one color.
- Tabby must be hard edged, but may have some fur texture to it.
LAYERING
- Tabby must layer above Blanket, Socks, Dipped, hood, or other similar markings that sit on the base coat.
- Tabby must sit below Frosted, Fleabitten, Pigeon, Appaloosa, Piebald and Roan.
PHYSICAL MUTATIONS
- Tabby can appear on the wings from Phoenix.
Marking interaction examples
- Tabby can interact with King Cheetah to create broken spotty swirling stripes all over the Drakiri's body.
- Tabby can interact with spots to create dense spots all over the Drakiri, like a Bengal cat.
- Tabby can interact with Leopard to create a two-toned marble tabby or create small spots of a lighter color in some thicker parts of Tabby.
- Tabby can restrict to Patches, creating striped patches on the body of the Drakiri.
GOOD EXAMPLES
Coming Soon
Tapir (Uncommon)
TAPIR
OVERVIEW
- Broken, horizontal linesalong the Drakiri's body.
RANGE AND DETAILS
- Tapir is a coat-specific marking extending from the head down to the rump of the Drakiri.
MIN RANGE
- Just a few broken spot like lines along the Drakiri's side or neck.
MAX RANGE
- Tapir may cover anywhere shown in the image example.
OTHER RANGE INFO
- Tapir can not affect the scales
- Tapir can not affect the mane or tail fur
COLOR TEXTURE AND GRADIENT
- Tapir must be lighter than the base coat unless Reversal is present
- Tapir can have a textured edge
- Tapir does not contain a gradient. It is one consistent color throughout the marking.
LAYERING
- Tapir layers over most other markings unless otherwise specified. IT can not appear over Piebald, Roan, Stone or Appaloosa.
PHYSICAL MUTATIONS
- Tapir does not effect any current physical mutations.
GOOD EXAMPLES
Coming Soon
Toxin (Rare)
TOXIN
OVERVIEW
- Toxin is a beautiful marking inspired by the exotic, but dangerously toxic, Poison Dart Frog. Shown above are SEVERAL examples of what it can do. It can minimally create blotchy/bandy/spotty markings in black or in colors inspired by real poison dart frogs. Look at dart frogs for inspiration for these colors!
- The black markings can be surrounded by uneven patching with bright dart frog inspired colors gradiented onto it, or have uneven borders around it in these colors. The black spotting can be densely packed on this, and can even have light soft rings/borders around it on these spots. Shown above are a few examples of the effects of Toxin. Have fun!
- Alternatively, Toxin may be restricted to the scales, giving them the colors of a Poison Dart Frog without needing Bicolor or Tricolor, and giving the poison dart frog spotting all over them.
- Toxin may not appear on the body if it is restricting to the scales unless Marked Scales is used. HOWEVER, the black part can leak onto the scales if using the normal way Toxin works.
RANGE AND DETAILS
- Toxin can effect any part of the Drakiri's body, but does not touch the Mane or Tail fur, nor does it touch the horns or hooves, mouth, or flesh. At least a small patch of Toxin should appear around the shoulders, midsection, or flank area.
COLOR TEXTURE AND GRADIENT
- Toxin must be black or near black unless effected by Reversal, Glimmer or Firefly.
- Toxin may not contain a gradient and must be hard edged.
- Spectrum can turn the colorful parts of Toxin rainbow
LAYERING
- Toxin layers above all markings aside from Stone, Piebald, Pigeon, and Roan.
- It can cover up other scale markings if the scale option is used
PHYSICAL MUTATIONS
- Toxin can effect the wings formed by Phoenix.
OTHER INFORMATION
- If you are not sure on the shape of Toxin, include an image of the dart frog you used for reference when submitting your Drakiri for approval.
- On Epistatic White Drakiri, Toxin can take on subtle pastel colors with the black parts being light grey, or restrict to the scales in its normal colors.
GOOD EXAMPLEs
Coming Soon!
Tricolor (Rare)
TRICOLOR
OVERVIEW
- A scale color modifier, turning the scales from one color to three colors.
RANGE AND DETAILS
- Tricolor effects the scales, anything that is Glimmered, or anything that is effected by Firefly.
- The scales and any modified markings must contain three colors if Tricolor is present in the geno.
OTHER RANGE INFO
- Tricolor can be one scale color if Glimmered markings show other colors. If using naturally colored scales, three markings can be three different colors. Alternatively, the markings, scales, and vibrant mane can have the three different colors.
COLOR TEXTURE AND GRADIENT
- Tricolor needs to have three colors that do not clash with each other.
- Tricolor can contain a gradient between the three colors, or hard edges as long as it does not resemble any other markings.
- Tricolor can also effect Marked Scales by making the marks on the scales take on different colors depending on the marking. It can also effect other scale specific markings.
LAYERING
- Tricolor is a scale modifier and will follow the layering rules of the marks present on the scales.
GOOD EXAMPLES
Coming Soon!
Zebra (Rare)
ZEBRA
OVERVIEW
- Marking Codes: /cZeb/nZeb/ZebZeb
- Dark zebra stripes that cover a Drakiri's body. Use real zebras for reference. Zebra stripes can not fork, but they can form v's around the midsection and hindquarters.
- Zebra can give the Drakiri a black "mask" and turn the legs black or create black "socks" along the backs of the legs matching the shade of the rest of the marking.
- Zebra can appear in a natural creamy yellowish color on Epistatic White or Albino Drakiri. On Cream, Zebra may appear as a darker shade of the Cream coat, or have a natural yellowish/orangish color to it.
RANGE AND DETAILS
- Zebra covers the Drakiri's entire body. At least the hindquarters must have Zebra on them. If using just the hindquarters, Zebra may be faded into the base coat along the midsection and down the legs and along the tail.
- Zebra can effect the mane and tail fur where it touches.
- Zebra can't effect the scales unless Marked Scales is present
COLOR TEXTURE AND GRADIENT
- Zebra must be black or near black unless affected by Glimmer, Reversal or Firefly.
- Zebra may be brown on a black coat.
- Zebra can have a slight textured edge
- Zebra may fade into the base coat around the belly area.
- The dark muzzle on Zebra may fade into the face in a slight gradient.
- Zebra must be one single consistent color throughout the marking.
- Zebra can not have a gradient unless Gradient is present.
LAYERING
- Zebra layers on top of most markings aside from Pigeon, Piebald and Stone.
- Dipped, Blanket, and other similar markings must sit underneath Zebra.
PHYSICAL MUTATIONS
- Zebra can form stripes on the entire wing formed by Phoenix. It may fade out on the underside of the wings.
OTHER INFORMATION
- Zebra can interact with Thylacine, making the stripes on the rump alternate between black and white.
- Zebra + Leopard forms broken spots on the midsection and the neck.
- Zebra + Tabby can have forks and breaks in the Zebra, and a swirl around the midsection.
- Zebra + Banded can have light or white filling altnernating between the zebra stripes for some intersting effects
GOOD EXAMPLES
Coming Soon
Aquatic (Legendary)
AQUATIC
OVERVIEW
- Marking Codes: /cAqa/nAqa/AqaAqa
- A legendary marking that covers all other markings and the Drakiri's base coat into the stunning patterns found on fish. The image above is just a few examples of what you can get from various fish. Any fish that exists can be referenced from on a Drakiri with Aquatic.
RANGE AND DETAILS
- Aquatic covers the entire Drakiri, mane, scales, and coat, with the colors and patterns found on fish.
COLOR TEXTURE AND GRADIENT
- No colors and markings on the geno alongside Aquatic show on a Drakiri. Aquatic is a full body marking that covers all other markings.
LAYERING
- Aquatic can cover all other markings and the base coat.
- Aquatic can take on the colors of a modifier if it is present in the geno, but the shape of the fish markings must be recognizable.
- If you can make the marking fit well with Aquatic, it may appear on the Import.
- Base coat layering markings such as Dipped, Blanket, Underbelly, Sable, Pangare and Hood can not effect Aquatic.
PHYSICAL MUTATIONS
- Aquatic effects all markings and the base coat, including physical mutations.
OTHER INFORMATION
- Albino or Epistatic White Drakiri with Aquatic must reference white or light colored fish.
- When submitting your Aquatic Drakiri for approval, provide a photo of the fish you referenced when designing your Drakiri.
- The patterns on the Drakiri do not have to be exact, but must be recognizable as the fish they were referenced from. It can be stylized, however, and personalized to look nice!
GOOD EXAMPLES
Coming Soon
Comet (Legendary)
Marking Codes: /cCmt/nCmt/CmtCmt
Comet has a few very unique effects. It can create a flaming comet mark along the side of the Drakiri, or on their neck, or more than one. It can be three shade of any color, from blues to greens to fiery. It can also create fiery effects on the feet and legs of the Drakiri, and turn th e mane semi-transparent, almost as if it is etherael and fiery. Alternatively, it can give the scales a fiery texture. Comet can also impart the fiery almost glowy effect to the hooves and horn/s.
COLOR TEXTURE AND GRADIENT
- Comet can be any vibrant color that does not clash with the base coat. It does not require Vibrant Mane to color the mane, though the comet marks, the flame effects on the legs, and the mane and tail fur must all follow the same color scheme with up to 3 shades of the same color.
LAYERING
- Comet can layer over or under any other marking, and can even appear on albino Drakiri. It is one of the few that appears over top of Piebald and Stone.
PHYSICAL MUTATIONS
- Comets can appear on the wings of Phoenix
GOOD EXAMPLES
Coming Soon
Falsewing (Legendary)
Marking Codes: /cFls/nFls/FlsFls
Creates a wing marking on the side of the Drakiri. This can be butterfly wings, moth wings, insect wings in general, angel wings, demon wings, bird wings or stylized wings. It can also create feather markings on the Drakiri.
COLOR TEXTURE AND GRADIENT
- Falsewing colors are based on the wings it is referencing.
LAYERING
- Falsewing lays on top of all markings. It can even appear on top of Piebald. On Albinism, it may appear as long as it is subtle.
PHYSICAL MUTATIONS
- Falsewing can impart the colors and patterns of any real life wings onto Phoenix instead of it appearing on the Drakiri's sides.
GOOD EXAMPLES
Coming Soon
Firefly (Legendary)
FIREFLY
OVERVIEW
- Marking Codes: /cFfl/nFfl/FflFfl
- A legendary marking modifier, that acts similar to Glimmer but makes a marking glow with bioluminescence. It comes with the Darksight ability. It can effect anything that Glimmer effects. A Drakiri's scales can glow. Alternatively, Firefly can create glowing dots on the Drakiri, resembling fireflies.
RANGE AND DETAILS
- Firefly is a marking modifier, and so follows the range of whatever marking it is effecting.
- If the glowing dots marking version is used, these can appear anywhere on the Drakiri, but won't effect the scales or mane/tail fur.
MIN RANGE
- As a marking
- Firefly creates glowing dots that can appear in lines along the Drakiri's sides, neck and face. It must either show as a few glowing dots here and there, or modify at least one marking on the Drakiri.
- As a modifier
- it must effect at least 1 marking, or, minimally, effect the hooves, flesh, and/or horns.
MAX RANGE
- As a Marking
- Full Body like marking, creating dots from the head to the rump.
- As a Modifier
- Firefly can modify every marking on the Drakiri as long as the Drakiri does not look too much like another base coat. Firefly covers up Glimmer when both appear on the same geno.
OTHER RANGE INFO
- If being used as a marking modifier, Firefly can not show up as a standalone marking. It must be used either its own marking, or a modifier.
- Firefly can affect the base, making the entire Drakiri glow.
- Firefly can make the flesh, hooves, eyes and horn glow.
COLOR TEXTURE AND GRADIENT
- Firefly can modify any marking, unless specified otherwise.
LAYERING
- If used as a marking, Firefly layers over top of all markings aside from Piebald, Stone and Pigeon. It can actually appear over top of Piebald and Roan, and can even appear on an albino Drakiri,
- If used as a marking modifier, Firefly follows the rules of the marking it is modifying. Like Glimmer, it can make markings appear in pastel colors on an albino Drakiri, and they can glow. It can also make the entire Drakiri glow white.
PHYSICAL MUTATIONS
- In its marking form
- Firefly can create dots on the wings
- In its modifier form
- follows the rules of the marking it is modifying.
OTHER INFORMATION
- Firefly must have visible glowing effects. This is easily achieved by placing using a soft brush over the top of the lineart.
GOOD EXAMPLES
Coming Soon
Galactic (Legendary)
OVERVIEW
- Galactic is a marking/color modifier, that can cover markings, act as an overlay, and allow some markings to appear beneath it. It gives the Drakiri a beautiful Galactic theme.
- Alternatively, Galactic can restrict its effects to the Drakiri's scales.
RANGE AND DETAILS
- Galactic is a fullbody marking. If not using the scale restriction alternative effect, Galactic must effect the entire Drakiri. Minimally, the Drakiri should be turned black with a Starfield effect. The other markings may show, and can take on galactic themed shapes. Frosted can create star shapes, Dapples like larger stars or suns, Spots like planets... Have fun with this!
COLOR TEXTURE AND GRADIENT
- Any galactic theme goes, the base coat is turned black with a starfield effect. Nebula and galactic themed markings appear in blues, purples, greens, teals, magentas, and similar colors.
- Markings that are restricted to dark are allowed to be a light blue and have a faint glow effect. This goes for light markings as well! The glow can not be as strong as Firefly, but it can have a very nice effect!
LAYERING
- Galactic must layer over all markings. It cancels out Stone.
- Galactic can allow markings to show through it or give markings a spacey theme.
PHYSICAL MUTATIONS
- Galactic affects all physical mutations.
GOOD EXAMPLES
Coming Soon!
Gemstone (Legendary)
OVERVIEW
- A legendary marking that has many options, Gemstone is a beautiful marking that is also very versatile! Gemstone can change the basecoat coat the the color of a gemstone with the markings appearing on that type of gem or mineral, or, in cases like Picture Jasper, cover up the markings of a Drakiri entirely giving a very unique effect. Alternatively, Gemstone can give the Drakiri a fasceted pattern and change their coat color to bright or vibrant colors without the need for coat modifiers. It can also have a "Geode" effect with patches on the Drakiri traced in dark or light, with layers of color within, or those patches having the effects of various gemstones and picture jaspers in it. (Examples coming soon)
- Gemstone can also restrict to the scales, making them appear to be made out of gems, such as Picture Jasper or other pretty and varied gems.
- Gemstone Pattern (Use a layer mask to make it blend with your Drak and feel free to mess around with it)
RANGE AND DETAILS
- Gemstone covers the entire Drakiri, mane, scales, and coat, with the colors and patterns found on various naturally occurring stones. Additionally, the colors of the gemstone can affect the base coat and marking colors and even shape instead.
COLOR TEXTURE AND GRADIENT
- The colors of Gemstone can reflect any natural stone. The markings of the stone can replace the marking on the Drakiri.
- The Gemstone can just affect the color of the base coat, allowing markings to still show. Markings can reflect colors from similar gemstones in this case, and the shape of them can be affected to resemble the unique marks found on many gemstones.
- A Drakiri can also gain a crystalline, faceted texture, with the markings subtle on their shining, Crystalline body.
LAYERING
- Gemstone covers the colors and modifiers present on a Drakiri, and can, optionally, cover the markings, but can also change the color of markings.
PHYSICAL MUTATIONS
- Gemstone can cover all markings and the base coat, including physical mutations.
OTHER INFORMATION
- Albino Drakiri with Gemstone can resemble Opals, Quartz and other white or near white gemstones. Their markings are allowed to show subtly on their coat.
- Their horns may take on a gemstone color/texture.
- Gemstone is beautiful and versatile, but you must provide a picture of the stone you are referencing when submitting your Gemstone Drakiri for approval.
GOOD EXAMPLES
Coming Soon!
Runic (Legendary)
RUNIC
OVERVIEW
- This legendary marking creates geometric runic-looking swirls on the Drakiri's body. The swirls are Atlantean/Celtic inspired. It can modify existing markings to appear Runic/Atlantean.
- Runic may also create actual runes on the Drakiri's body. The runes may follow a fictional alphabet, as long as it's not copyrighted in source.
RANGE AND DETAILS
- Runic can effect the entire coat of the Drakiri.
MIN RANGE
- Runic must be at least visible on the hindquarters.
MAX RANGE
- Runic can cover the Drakiri's entire coat.
OTHER RANGE INFO
- Runic can, optionally, be restricted to the scales, giving each one an interesting, atlantean spiral.
- Runic can not affect the mane or tail
COLOR TEXTURE AND GRADIENT
- Runic is lighter in color than the base coat
- Runic must have hard edges without any texture
- Runic can have a gradient from a darker on the back to lighter on the belly, limbs and face.
LAYERING
- Runic layers over top of most markings, aside from Piebald, Pigeon, Roan, and Stone.
PHYSICAL MUTATIONS
- Runic can appear on the wings from Phoenix.
GOOD EXAMPLES
Coming Soon
Serpent (Legendary)
SERPENT
OVERVIEW
- A legendary marking that covers all other markings and the Drakiri's base coat into the unique patterns found on snakes and other reptiles. Any snake or reptile that exists can be referenced from on a Drakiri with Serpent.
RANGE AND DETAILS
- Serpent covers the entire Drakiri, mane, scales, and coat, with the colors and patterns found on Snakes and other reptiles or amphibians.
COLOR TEXTURE AND GRADIENT
- No colors and markings on the geno alongside Serpent show on a Drakiri. Serpent is a full body marking that covers all other markings.
LAYERING
- Serpent can cover all other markings and the base coat.
- Serpent can take on the colors of a modifier if it is present in the geno, but the shape of the Reptile markings must be recognizable.
- If you can make the marking fit well with Serpent, it may appear on the Import.
- Base coat layering markings such as Dipped, Blanket, Underbelly, Sable, Pangare and Hood can not affect Serpent.
PHYSICAL MUTATIONS
- Serpent covers all markings and the base coat, including physical mutations.
OTHER INFORMATION
- Albino Drakiri with Serpent must reference white or light colored snake, such as an albino boa or similar.
- When submitting your Serpent Drakiri for approval, provide a photo of the snake or reptile you referenced when designing your Drakiri.
- The patterns on the Drakiri do not have to be exact, but must be recognizable as the snake they were referenced from. It can be stylized and personalized!
- If the markings provided look good with Serpent, or a simple snake is used, they can be added in on top of Serpent.
- Piebald can resemble piebald snakes
GOOD EXAMPLES
Coming Soon
Spectrum (Legendary)
SPECTRUM
OVERVIEW
- Modifies the scales, markings and/or mane to be rainbow colored. This can either be bright and vibrant, or pastel.
RANGE AND DETAILS
- Spectrum turns the scales a bright rainbow of colors. It must effect all of the Drakiri's scales if being used on the scales. It can also effect their flesh, horns, hooves, mane, and/or markings without requiring Glimmer or Vibrant Mane.
COLOR TEXTURE AND GRADIENT
- Spectrum must present either as a vibrant rainbow, or a pastel rainbow.
- Spectrum must present with a gradient between all the rainbow colors.
- Spectrum covers up Bicolor and Tricolor.
LAYERING
- Spectrum layers beneath other scale specific markings.
GOOD EXAMPLEs
Coming Soon
Stained Glass (Legendary)
Stained Glass
Option 1 - True Stained Glass
Option 2: Faux Stained Glass/ Stained Resin, which has way more options and patterns available!
Creates beautiful stained glass effects on your Drakiri with beautiful colors. This can modify markings, or be a standalone marking of its own. Alternatively, it can create patterns like stained resin as well, allowing for ripples and color variances. A glass ripple overlay is allowed beneath the dark borders. Markings can change their shape, such as Teardrop forming leaves, Spots and Dapples forming flowers. The borders should be fairly uniforn, and should only contain one color each, but may containe subtle gradients. Flow can make these colors "ripple" together. The edges can effect the mane where they touch.
RANGE AND DETAILS
- Stained Glass effects your Drakiri's entire body. It does not effect the scales, and the black borders bleeding onto the mane is optional.
COLOR TEXTURE AND GRADIENT
- Stained Glass can take on numerous colors, without needing Glimmer or Spectrum. The black borders may have a gradient. Glimmer can make them appear as if they are made of gold or silver.
LAYERING
- Stained Glass is both a fullbody marking and a marking modifier.
GOOD EXAMPLEs
Coming Soon
Tie Dye (Legendary)
Replaces the Base Coat, and optionally markings, with tye die or acrylic pour effects. Colors are not restricted at all, but must look nice together. It can be complex, or simple. For the acrylic pour effect, the markings can appear to be "Poured" in.
Optionally, this marking can be restricted to the scales.
RANGE AND DETAILS
- Tie Dye effects your Drakiri's entire body
COLOR TEXTURE AND GRADIENT
- This is a very colorful marking that resembles Tie Dye or Acrylic Pour
LAYERING
- This marking can appear on the base coat without modifying the markings over it, appear on the base coat and modify all markings, or completely cover up all markings. Optionally, it can create all of these effects on the scales, either over, or beneath other scale markings.
GOOD EXAMPLEs
Coming Soon