Traits

Sable (Common)

Category: Markings
Species: Drakiri

SABLE

Sable Ranges by Drakiri-ArchivesSable Example by Drakiri-Archives

OVERVIEW

Marking Codes: /cSbl/nSbl/SblSbl

  • Sable is a soft dark marking on the topside of the Drakiri. If Sable and Blanket are present on the same geno, you may choose which one shows if you don't want to have them appear together or interact.

RANGE AND DETAILS

  • Sable can darken the top half of the Drakiri, but it does have some limits.

MIN RANGE

  • Sable must at least appear on the back of the Drakiri, as seen on the above image.

MAX RANGE

  • Sable may appear anywhere within the blue range on the above image.

OTHER RANGE INFO

  • Darkening on the legs must be subtle.
  • Sable does not effect the mane
  • Sable does not affect the scales, even with Marked Scales present
  • May not be broken up or have holes in it without the presence of Cutout.

COLOR TEXTURE AND GRADIENT
  • Sable is a soft gradient marking so no hard edge will be allowed.
  • Sable must be darker than the base coat, but can be any natural color that is darker than the base coat, including deep reddish brown on a black base coat as long as it is not noticeably lighter.
  • Sable may contain up to two shades of one color, with the darkest areas closest to the back and shoulders. Gradient can add a third.
  • Sable's minimum must be more expansive than Saddle's range - this means that Sable must, at its absolute minimum, either cover the entire back of the neck, entire back, or at least part of the legs as well as the shoulders. Sable is not allowed to restrict to only the shoulder area, to avoid confusion with a dark Saddle.

LAYERING
  • Sable is considered a base coat marking, and layers beneath most other markings


PHYSICAL MUTATIONS
  • Sable can effect the following mutations
    • Phoenix - cover the arm part of wing
 
GOOD EXAMPLES

Coming Soon

Saddle (Common)

Category: Markings
Species: Drakiri

SADDLE







Alt Saddle by Drakiri-Archives


Saddle by Drakiri-Archives


Saddle - Jackal by Drakiri-Archives
Saddle - Small by Drakiri-Archives

MinMax Saddle by Drakiri-Archives
Real Life Examples

11-24-09131.jpg
Black-backed jackal (Canis mesomelas mesomelas) 2 by Vrucylia
Image result for silverback gorilla
 
 

 

 

OVERVIEW

Marking Code: cSdl/nSdl/SdlSdl

  • Saddle creates a patch of color on the back. It can have a subtle fur texture, be hard edged, have soft edge or be a gradient. It most often resembles the marking on the back of a Silverback gorilla or a blackbacked jackal. The texturing within, fading into the coat gives it a nice effect, and it can double up with Blanket for further neat effects.


RANGE AND DETAILS
  • Saddle is fairly versatile with a couple different expressions.

MIN RANGE
  • A tiny patch just behind the neck.

MAX RANGE
  • It only effects the back, can not extend onto the limbs. It should not extend outside of the max range shown above.

COLOR TEXTURE AND GRADIENT
  • It can not contain a gradient unless Gradient is present, though the edges can be subtly textured, solid, soft, or semisoft.
  • Saddle can be any natural color lighter or darker than the base coat. It can also desaturate the coat where it is effecting when lightening it.
  • Saddle can have mixes of its light and dark expression, allowing it to resemble a black-backed jackal.
LAYERING
  • This is a base coat affecting mark. Blanket or Sable may hide this marking if they appear on the same geno, or they can interact, or Saddle can appear over top of Blanket or Sable.

PHYSICAL MUTATIONS
  • Saddle can effect the arm area of the wing for Phoenix. 
GOOD EXAMPLES

Coming Soon!

Socks (Common)

Category: Markings
Species: Drakiri

SOCKS

Socks Ranges by Drakiri-Archives
Vanilla Bean 371 by Drakiri-Archives

OVERVIEW

Marking Codes: /cSok/nSok/SokSok

  • A solid marking that appears on the limbs of the Drakiri. It can either cover the limb, or appear along the limb. You can see an example above.
RANGE AND DETAILS
  • Socks can either cover the entire leg of the Drakiri, or just the area near the hoof. They can also just appear on part of the leg, resembling the markings found on a black and tan dog. If Socks and Siamese are on the same geno, Siamese may completely cover up socks, or they can interact to have a softer edged Sock.

MIN RANGE

  • Shown in red, Socks must appear on at least one limb.

MAX RANGE

  • Socks can cover the entire limb on the Drakiri.

OTHER RANGE INFO

  • Socks does not have to cover all four of the Drakiri's limbs.
  • Socks can effect the mane wherever it touches
  • Socks does not affect the scales

COLOR TEXTURE AND GRADIENT
  • Socks must be hard edged, or with a subtle fur texture.
  • Socks can be any natural color lighter or darker than the base coat.
  • Socks can contain a very subtle gradient within the marking originating at the hoof.
  • Socks can not contain holes unless Cutout is present

 LAYERING
  • Socks can appear above or below any markings except the following
    • Piebald, Stone, Frosted and Fleabitten. It must appear beneath these markings.

PHYSICAL MUTATIONS
  • Socks can color the flight feathers on Phoenix, or the ends of the wings for those with membranes.

 

GOOD EXAMPLES

Coming Soon!

Spots (Common)

Category: Markings
Species: Drakiri

Spots

Spots by Drakiri-Archives

Giraffe by Drakiri-Archives

OVERVIEW

Marking Codes: /cSpt/nSpt/SptSpt

  • Dark spots appearing on the coat of the Drakiri similar to a dalmation
  • Round or shaped spots/splotches in varying sizes. It can also form clusters of round spots resembling bubbles. Spots can attach to markings to modify their edges with small "bubbles".  Must be darker than the base coat.

RANGE AND DETAILS
  • Spots can appear anywhere on the Drakiri's coat
  • Spots can be pretty small, but they shouldn't be so small that they can be confused with Fleabitten
Min Range
  • At least a few spots here and there should show on the Drakiri's coat.

Max Range
  • Spots can appear all over a Drakiri's coat

Other Range Info
  • Spots can extend onto the horns and hooves
  • Spots can not affect the mane
  • Spots can not affect the scales even with Marked Scales present.

COLOR TEXTURE AND GRADIENT
  • Spots can be elongated, fur textured, oval, or round.
  • Spots can have subtly soft edges, like the dapples on a horse, but dark.
  • Spots may not contain a gradient and must be one color throughout.
  • Spots can be any natural color darker than the base coat.
 LAYERING
  • Spots can layer over or under any marking aside from markings such as Piebald, Stone, and Satin. Spots, however, is unique in that it can layer over Roan, unlike other markings.

PHYSICAL MUTATIONS
  • Spots can appear on the wings.
OTHER INFORMATION
  • Spots can not be affected by Reversal
  • Spots can not be affected by Marked Scales
 
GOOD EXAMPLES

Stained (Common)

Category: Markings
Species: Drakiri

STAINED

Stained by Drakiri-Archives

OVERVIEW

Marking Codes: /cSta/nSta/StaSta

  • Stained is a marking that either adds dark spots, patches or splotches to the scales, or darkens scales on part of the Drakiri, specifically the scales on the back and shoulders, or the muzzle. This marking can be black, or a darker shade of the scale color used.

RANGE AND DETAILS
  • Stained can effect all scales on the Drakiri.

MIN RANGE
  • Must appear in at least a few spots or patches here and there on the Drakiri's scales. Can also alternate in darkening every other scale.

MAX RANGE
  • Can cover all of the scales in spots.

COLOR TEXTURE AND GRADIENT
  • Stained can only be one shade throughout the marking unless effected by Gradient.
  • Stained however is allowed to fade into the scale color.
  • Stained can be effected by Glimmer, Bicolor, Tricolor and Spectrum, but can not be effected by Reversal.
 LAYERING
  • Stained must appear below Piebald and Stone


PHYSICAL MUTATIONS
  • All scales from Extended or Reduced Scales can be affected by Stained.

 

OTHER INFORMATION
  • Stained can not be effected by reversal
  • Stained and Bleached can interact to create three different shades of the scale color on a Drakiri or create interesting effects with Bicolor or Tricolor.
GOOD EXAMPLES

Coming Soon

Striped (Common)

Category: Markings
Species: Drakiri

STRIPED

Stripe by Drakiri-Archives

OVERVIEW

Marking Codes: /cStr/nStr/StrStr

  • Simple striping appearing on the body of the Drakiri similar to the shape of a Thylacine's stripes. Simple, but over the whole back and head. 

 

RANGE AND DETAILS
  • Striped has many ways that it can appear on the Drakiri.

MIN RANGE

  • Must minimally appear in the red ranges as small stripes.

MAX RANGE

  • Must not extend out of the blue range on the Drakiri.

OTHER RANGE INFO

  • Striped may effect the mane, but not in full stripes, but rather blending into the mane where it touches the mane.
  • Stiped does not affect the scales even with Marked Scales present
  • Striped does not affect the limbs of the Drakiri
  • Striped may have up to 3 connected but simple V shapes. It also doesn't have to connect with the back. It may not fork, however.
  • It may have a subtle sway. 
  • It can either be thin, or thick, but can not wrap around the Drakiri.

COLOR TEXTURE AND GRADIENT
  • Striped can be any natural color lighter or darker than the base coat that does not clash with the base coat.
  • Striped must have a solid or subtle fur textured edges.
  • Striped can only be one color.

 LAYERING
  • Striped can layer over or under any other marking aside from Stone and Piebald.



PHYSICAL MUTATIONS
  • Striped can effect the wings on Drakiri with Phoenix, as well as forming banding like the banding on a falcon's wings as well as covering the tips.
  • Striped can not effect the scales, even with Marked Scales present
 

 

GOOD EXAMPLES

Coming Soon!

Scale Stripes (Common)

Category: Markings
Species: Drakiri

SCALE STRIPES

Scale Stripes by Drakiri-Archives

 

 

OVERVIEW

Marking Code: /cScs/nScs/ScsScs

  • Stripes that appear on the scales


RANGE AND DETAILS

  • Stripes of all sorts that appear on the scales, as extensive as dense banding all over them to a few stripes here and there. Horizontal or vertical stripes are allowed, but be careful not to make them resemble scale-restricted Strata.

MIN RANGE

  • Just a couple stripes on the scales. 

MAX RANGE

  • Dense striping covering every scale on the Drakiri's body


  •  
COLOR TEXTURE AND GRADIENT
  • Must be solid edged. Can not contain a gradient. Must be a lighter or darker shade of the scales, black, or white. Bicolor and Tricolor can make them a different color than the scales beneath.
LAYERING
  • Layers over or under other scale specific markings.

PHYSICAL MUTATIONS
  • Scale Stripes can only only affect scale mutations.
 
GOOD EXAMPLES

Coming Soon!

Stone (Common)

Category: Markings
Species: Drakiri

STONE

 

Stone Full Coverage by Drakiri-ArchivesMinimal Stone by Drakiri-Archives

OVERVIEW

Marking Codes: /cStn/nStn/StnStn

  • A stone textured marking that overlays all other markings. Alternatively, it can add the stone scale texture to breeds other than the Q'lin. 

RANGE AND DETAILS
  • Stone is an overlay marking that lays over all over markings with an earthen/stone texture. 
  • Any stone texture or stone textured brush can be used
  • Stone should be set to Overlay or Multiply, or other layer mask if it works better for your design, and lowered in opacity enough that it doesn't cover the markings, but adds a texture to them.

MIN RANGE
  • Stone must at least appear on the hindquarters and shoulder areas. If not covering the entire coat, it must fade into the coat without any hard edges. It can not restrict to markings.

MAX RANGE
  • Stone can cover the entire Drakiri, excluding the mane and flesh. 

OTHER RANGE INFO
  • Stone can not affect the mane or tail fur
  • Stone can be restricted to the scales.

COLOR TEXTURE AND GRADIENT
  • Stone simply darkens and overlays, and has no color in and of itself.
  • If not appearing on the entire coat, Stone must blend smoothly into the coat with no sharp edges.
 
 LAYERING
  • As an Overlay marking, Stone sits on top of every single marking aside from Piebald and Satin.

PHYSICAL MUTATIONS
  • Stone can effect the following mutations
    • Phoenix - Can cover the whole wing
    • Biolume - Stalks only
OTHER INFORMATION
  • Tips and Tricks
    • Overlaid dark textured design layer of a darker or lighter color and change the opacity
    • Multiplied dark textured design layer with a low opacity (30% or less)
GOOD EXAMPLES

Coming Soon!

Underbelly (Common)

Category: Markings
Species: Drakiri

UNDERBELLY

Underbelly Range by Drakiri-ArchivesUnderbelly Example by Drakiri-Archives

OVERVIEW

Marking Codes: /cUn/nUn/UnUn

  • A light colored marking that presents on the underbelly of the Drakiri
RANGE AND DETAILS
  • Underbelly has a long range, but only appears on the underside of the Drakiri.

MIN RANGE
  • At least the belly needs to be covered by the marking.

MAX RANGE
  • Everywhere in the blue range can be covered by the Underbelly marking.

OTHER RANGE INFO
  • Can not affect the mane or tail fur
  • Does not effect the scales, even with Marked Scales present.

COLOR TEXTURE AND GRADIENT
  • Underbelly can have a light fur texture on the edges, but must be hard edged.
  • Underbelly can not contain a gradient unless Gradient is present.
  • Underbelly can only contain one single shaded throughout the entire marking.
 
 LAYERING
  • Underbelly can layer over or under any marking aside from overlay markings such as Stone, Piebald, Satin, and Appaloosa

PHYSICAL MUTATIONS
  • Underbelly can affect the following mutations
    • Phoenix - underside of the wings
OTHER INFORMATION
  • When interacting with Pangare, Underbelly may form a slightly blended instead of a fully solid or fully blended edge. Pangare can cover up Underbelly if both are present on the same geno.

 

GOOD EXAMPLES

Coming Soon!

Zag (Common)

Category: Markings
Species: Drakiri
Zag by Drakiri-Archives
Zag 2 by Drakiri-Archives

 

Ruffed by Drakiri-Archives

OVERVIEW

Marking Codes: /cZag/nZag/ZagZag

  • Jagged striping resembling bolts of lightning, but also a marking modifier that effects the shape of markings. It can create zigzag shapes at the edges of markings, and can create a white zagging streak in the mane. It may have a soft gradient beneath the marking creating a faux glow effect.
  • Jagged fur like markings, tracing the contour of the fur. They can be as simple as little zigzags following the fur direction, to faded into the base coat on the inside, giving the effect of a wolf's ruff. It can also modify the edges of markings to give them a furred texture, or add a subtle fur texture to the entire Drakiri

RANGE AND DETAILS

  • Zag is restricted to the neck up on manes, usually presenting near the head in a streak of white, often jagged. It can effect any part of the Drakiri.
  • Zag can create up to two jagged "streaks" in the mane when used in the main, to avoid looking too much like Stroke or Split

MIN RANGE
  • At least one zagged stripe should appear somewhere on your Drakiri, or at least a small bolt along the side. 

MAX RANGE
  • Zag can appear anywhere on the Drakiri aside from the limbs and tail, though it can only make streaks on the neck and above for the mane.

OTHER RANGE INFO
  • Zag can only effect the scales if Marked Scales are present.


COLOR TEXTURE AND GRADIENT
  • Zag must lighter than what sits beneath it unless Reversal is present. The gradient beneath must be the same color as the marking itself, and must not obscure the marking.
  • Gradient can change the color of the faux glow beneath the striping


 LAYERING
  • Zag can layer above or below any markings aside from Satin, Stone and Piebald.



PHYSICAL MUTATIONS
  • Zag can create zags on the wings of Phoenix.
GOOD EXAMPLES

Coming Soon!

Barring (Uncommon)

Category: Markings
Species: Drakiri

BARRING

Barring by Drakiri-Archives

 

 

OVERVIEW

Marking Codes: /cBar/nBar/BarBar

 

Horizontal banding in the mane and tail fur

 

RANGE AND DETAILS
  • Barring only effects the mane and tail fur. If phoenix is present, it can appear on the flight feathers.
 
MIN RANGE
  • A single band in the mane/tail fur This band should be separated from where the mane touches the body, as otherwise it will look like mimimal mane tips. If the band follows where the mane attaches to the body, there should be a second band somewhere to make it clearly barring instead of minimal mane tips.

MAX RANGE
  • Banding effecting every bit of mane/tail for on the Drakiri


COLOR, TEXTURE AND GRADIENT
  • Can be lighter or darker than the base coat
 LAYERING AND GAPS/HOLES
  • Layers over or under other mane markings


PHYSICAL MUTATIONS
  • Can effect the flight feathers on Phoenix wings

 

Known Interactions

When interacting with Mane Tips, Barring can create a band along the base where the mane attachs to the body while Tips effects the tips of the mane. If interactiong, the markings should be the same color to count as an interaction.

 

GOOD EXAMPLES

Coming Soon

Bicolor (Uncommon)

Category: Markings
Species: Drakiri

BICOLOR

Bicolor by Drakiri-Archives

OVERVIEW

Marking Codes: /cBi/nBi/BiBi

  • Allows the scales of the Drakiri to be two different colors.

RANGE AND DETAILS
  • Bicolor is restricted to the scales of the Drakiri unless Glimmer, Firefly, or Vibrant Mane are present in the geno. When marking modifiers are present, Bicolor can only affect the modified markings.

 


OTHER RANGE INFO
  • May alternate scales and have various effects so long as it doesn't resemble other scale markings. It can also interact with other scale markings

COLOR, TEXTURE, AND GRADIENT
  • Bicolor can have sharp edges or soft edges.
  • When sharp edges are present, Bicolor must not resemble any existing scale-specific markings.
  • Bicolor makes the scales into two different colors, even if the scales are a natural color.
  • Bicolor must be a hue difference - darker or lighter - compared to the main color of the scales (or whatever else you're applying it to), to avoid confusion with Stained, Bleached, and Gradient.
  • Abalone bypasses the effects of Bicolor if it is used on the scales.
  • Bicolor can effect Glimmer, Shimmer and Vibrant Mane

 

LAYERING
  • Bicolor only affects the scales, but must appear beneath Stone or Piebald.

PHYSICAL MUTATIONS
  • Bicolor does not effect physical mutations aside from Extended and Reduced Scales.
GOOD EXAMPLES

Coming Soon

Brindle (Uncommon)

Category: Markings
Species: Drakiri

BRINDLE

Brindle by Drakiri-Archives

 

Contour Example 1 by Drakiri-Archives
Contour Example 2 by Drakiri-Archives

OVERVIEW

Marking Codes: /cBri/nBri/BriBri

  • Thin, faded stripes of a slightly darker or lighter shade of the base coat. Brindle has some interesting effects in how it interacts with other markings.

  •  Alternative Effect (Contour): Thin stripes running horizontally or vertically. Can follow the shape of the Drakiri. It can also create patterns reminiscent of a fingerprint or the altitude lines on a map or wood grain. The lines must be very thin, and not vary much in thickness

 

RANGE AND DETAILS
  • Brindle can cover the entire Drakiri, but does not affect the mane or scales.

MIN RANGE
  • At least a little bridling around the midsection or hindquarters should be visible.

MAX RANGE
  • The Drakiri's entire coat can be covered in these small thin stripes.

OTHER RANGE INFO
  • Brindle is able to restrict to markings that do not form stripes or spots, such as Patches, Blanket, Dipped, ect.

COLOR TEXTURE AND GRADIENT
  • Brindle must be small thin stripes. The color must be relative to the base color unless using the Contour effect. When used with a Modifier, it can be a lighter color of the Modifier OR appear as the color of the unmodified base coat.
  • It can be textured, but must not be blurred. It can fade into the base coat.
  • Brindle can have a Gradient, starting darkest around the back of the Drakiri and lightest towards the belly.
  • Unless using the Contour option, Brindle must be a lighter or darker shade of the base coat unless the Drakiri is black without any modifiers. If the Drakiri is black without modifiers, the Brindling may be shades of brown to reddish brown.
  • If the Drakiri is marbled, Brindle can take on the color of the other marbled coat instead of having the two coats marbling together.
 LAYERING
  • Brindle must always sit on the base coat or markings that directly effect the base coat (Underbelly, Blanket, Panda, Dipped, Hood, ect.) unless restricting to other markings.

PHYSICAL MUTATIONS
  • Brindle effects the following mutations
    • Phoenix - The whole wing

OTHER INFORMATION
  • Brindle is able to restrict to other markings, creating patches of brindled spots on the Drakiri's body.
GOOD EXAMPLES

Coming Soon

Contour (Uncommon)

Category: Markings
Species: Drakiri

Cutout (Uncommon)

Category: Markings
Species: Drakiri
1570_dKbYCy27YY.png

OVERVIEW

Marking Codes: /cCut/nCut/CutCut

  • Cuts out irregular shaped holes in markings, revealing what is beneath. Can also follow the shape of markings. Holes can also appear on the edges of markings as well to change their shape. It can interact with Embossed to cut intricate shapes out of markings.

RANGE AND DETAILS
  • If there are no markings for it to effect, Cutout won't have any effect on the Drakiri.

MIN RANGE
  • At least one hole should be present in at least one marking, somewhere on the Drakiri.

MAX RANGE
  • Every marking can have holes in it, or holes can be cut out to create interesting shapes.

OTHER RANGE INFO
  • Cutout does not effect the mane or scales unless marked scales is present, then it effects whatever markings Marked Scales has extended to the scales.
COLOR TEXTURE AND GRADIENT
  • Cutout can have fur texture when combined with Ruffed.
  • Cutout does not have a color of its own, it effects the shape of markings 


PHYSICAL MUTATIONS
  • Cutout can effect any marking, so if a marking appears on a mutation it can effect that marking on that mutation.
GOOD EXAMPLES

Coming Soon

Dun (Uncommon)

Category: Markings
Species: Drakiri

DUN

Dun Max by Drakiri-ArchivesDun Minimum by Drakiri-Archives

OVERVIEW

Marking Codes: /cDun/nDun/DunDun

  • A dark striped marking appearing on the limbs, shoulders, hindquarters and face, with a thin dorsal line down the back.

RANGE AND DETAILS
  • Dun only effects the limbs, face and shoulders of the Drakiri.

MIN RANGE
  • Small bits of stripes near the hooves.

MAX RANGE
  • Dun can extend all the way up the hind quarters, and have a slight soft gradient appearing beneath the stripes of the same color as the stripes. The Gradient is not required. Dun can also bleed onto the base of the tail if the full range is used. If the legs are effected, Dun can also fade in from the tail tip towards the base, with that little gradient allowed beneath it. Note for Dun to effect the tail, it must effect the hind legs as well. The striping should be natural and have some variation in the shape. The stripes shouldn't be thicker than the thickest stripes shown in the examples.

OTHER RANGE INFO
  • N/A

COLOR TEXTURE AND GRADIENT
  • Dun is allowed to fork, and the stripes can touch each other but they must not extend across the entire Drakiri.
  • Dun can be any natural color darker than the base coat.
  • Dun may be brown on a black base coat without any modifiers.
 LAYERING
  • Dun can layer above or below any marking aside from Stone and Piebald. Dun must layer beneath Stone and Piebald.


PHYSICAL MUTATIONS
  • Dun can create a stripe on the wing as well as a gradient and striping on the end of the membrane/tips of the flight feathers.
 
GOOD EXAMPLES

Coming Soon

Eye Marks (Uncommon)

Category: Markings
Species: Drakiri

EYE MARKS

Eye Marks by Drakiri-Archives

OVERVIEW

Marking Codes: /cEym/nEym/EymEym

  • Elaborate but natural markings radiating from the eye. Can be as simple as a cheetah tear or as elaborate as striping over the entire face originating from the eyes.
RANGE AND DETAILS
  • Eye Marks must always originate from the eyes. Eye Marks can not have stripes or markings that do not touch the eye area of the Drakiri.

MIN RANGE
  • A simple eyeliner effect, or a cheetah's tear.

MAX RANGE
  • Stripes over most of the face originating from the eye area of the Drakiri.

OTHER RANGE INFO
  • Eye Marks must be natural in shape.

COLOR TEXTURE AND GRADIENT
  • Eye Marks must be darker than the base coat, but can be any natural color.
  • Eye Marks must be hard edged. They can not be blurred. They may have subtle fur texture.
  • Eye marks do not contain a gradient. They must be the same shade throughout the marking.
 LAYERING
  • Eye Marks layer over top of any other marking aside from Piebald, Stone, Fleabitten and Frosted.
  • Eye marks lay over Fleabitten and Frosted.
  • Eye marks lay beneath Piebald and Stone.
PHYSICAL MUTATIONS
  • Eye Marks do not affect any mutations
GOOD EXAMPLES

Coming Soon

Flow (Uncommon)

Category: Markings
Species: Drakiri

FLOW

Flow by Drakiri-Archives
Flow Fade by Drakiri-Archives

Alt Flow 1 by Drakiri-Archives

Alt Flow 2 by Drakiri-Archives

OVERVIEW

Marking Codes: /cFlo/nFlo/FloFlo
 

Creates a light marking on the Drakiri resembling reflections on water. 

RANGE AND DETAILS


    • Flow can appear anywhere on the Drakiri's body aside from the legs, but must at least appear on the face or shoulders.

MIN RANGE
      • The face or shoulders of the Drakiri

MAX RANGE
    • May cover the entire Drakiri's body aside from the legs with current like markings. It does not effect the fur of the mane or tail.
COLOR TEXTURE AND GRADIENT
  • Flow is lighter in color than the base coat, but can be effected by Gradient, Reversal, Firefly or Glimmer.
  • Flow can fade into the base coat, or have a very subtle gradient.
 
LAYERING
  • Flow lays over most markings


PHYSICAL MUTATIONS
  • Flow can extend onto the wings added to the Drakiri by Phoenix

 

GOOD EXAMPLES

Coming Soon

Fox (Uncommon)

Category: Markings
Species: Drakiri

FOX

Nature Example15
Drakiri Example Cross Marking Guides by Drakiri-Archives


 

 

OVERVIEW

Marking Codes: /cFox/nFox/FoxFox

  • A marking resembling the brighter patches on a cross fox, this marking usually presents in natural oranges and reds like a red fox. It can also create dark "socks" with a slight fade or fur texture fading into the fur on the legs and face and ears, almost like a combination of Socks and Siamese. It can also effect blanket, giving it a brighter red/orange color, resembling a red fox in color. It can also create effects like a silver fox on the coat as well, especially striking on a black base coat Drakiri.

RANGE AND DETAILS

  • Fox only effects the face, sides, and hindquarters and can not extend outside of the ranges shown.

MIN RANGE

  • Fox must appear at least on the face with minimal expression

MAX RANGE
  • Fox can not appear outside of the ranges shown in the example above

OTHER RANGE INFO
  • Fox can only effect the scales if Marked Scales is present.


COLOR TEXTURE AND GRADIENT
  • Fox may show fur texture, a slightly soft texture, or hard edges. It can not be confused by a gradient other than where it blends into the neck.
  • Fox must be one single shade throughout.
  • Fox can appear in any natural color brighter than the base coat. Reversal can turn it black, Glimmer can turn it into any color, and Firefly can make it glow. It can also retain the full vibrancy of the Drakiri's base coat if Silver is present.
 
 LAYERING
  • Fox can layer above or below any marking aside from Stone and Piebald.


PHYSICAL MUTATIONS
  • Fox can effect the flight feathers on feathered Phoenix wings, or the Membranes on membranous Phoenix wings.
GOOD EXAMPLES

Coming Soon!

Gazelle (Uncommon)

Category: Markings
Species: Drakiri

GAZELLE

 

Gazelle Example by Drakiri-ArchivesMinimal Gazelle by Drakiri-ArchivesMax Gazelle by Drakiri-Archives

OVERVIEW

Marking Codes: /cGaz/nGaz/GazGaz

  • A marking resembling a Gazelle. It has a streak along the side, but can turn the underside of the Drakiri white or light with a gradient lightening the neck area. It can create a sweeping light or dark marking along the side, or a stripe resembling a skunk stripe.
  • If your Drakiri has Skunk or Sweep in their geno, both of these markings were merged into Gazelle.

RANGE AND DETAILS
  • Gazelle is a very versatile marking that has many effects.

MIN RANGE
  • A small dark streak along the side of the Drakiri

MAX RANGE
  • A full body Gazelle marking.

OTHER RANGE INFO
  • Does not affect the mane, scales, horns, or hooves.

COLOR TEXTURE AND GRADIENT
  • Gazelle has two colors, one darker than the base coat and one lighter than the base coat.
  • Gazelle can be any natural color that does not clash with the base coat.
  • The stripe on Gazelle must be hard edged.
  • The only soft edge is permitted around the neck of the Gazelle, the light color that appears over the stripe.
 LAYERING
  • Gazelle should layer over base coat markings, but must appear under Stone and Piebald

 

PHYSICAL MUTATIONS
  • Gazelle does not affect any physical mutations.

OTHER
  • Gazelle can trace the edges of Blanket or Underbelly as an interaction for some interesting and unique effects.


GOOD EXAMPLES

Coming Soon

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