Traits
Shifter (Legendary)
Allows a Drakiri to have two forms for one geno. By default, this will be two alternate designs for the same geno, and the Drak caneither have two designs for the same geno OR, you can use another geno you already own and add it as a secondary form. When using the geno you already own as a secondary form, you must link the geno being used in the comments, as the geno information will be added to the description with link intact, and the original geno deleted.
Shifter has some special rules!
It will need to be uploaded without the secondary form, and the main form will need to be approved first. Once that is done, you will need to put your Drakiri through Design Approvals with their secondary form.
You must mention in the comments that the design is their secondary form, not a design update, OR staff will treat it as a normal design update!
You can apply genes to either form however you want, however, you will not be able to go through the normal "Design Update" approval process to do so. You will need to go to "Information Updates" and use that, and put in the comments which form is being edited with which items.
Items will only effect one form! So if you add the marking Leopard to the secondary form, it will not effect the main form. If you want it on both, you will have to add it to both separately. Same with markings,.
The Drakiri's secondary form CAN be used when breeding; however, it must be specified in the comment and it will require the "Gene Share" item.
Double Whiskers (Rare)
Doubles the Whiskers (Or adds more whiskers)
For Zarkantas, doubles the Sabre!
Code: Dbw
Albinism (Rare)
Albinism
Geno Code Alb
mcAlb/nAlb/AlbAlb
Albinism makes a Drakiri pure white, with their skin color sometimes showing through where the fur is thinned.
- Albino Drakiri have some special rules
- No Markings may show on an albino coat. It must be white or off white.
- The scales must be a soft, subtle pastel color.
- Flesh must be a very soft pink unless a coat modifier is present. Then it can be a color relative to that (So Sapphire can have very light desaturated
- blue flesh and subtle blue showing through where the fur is thinner
- Eyes must be red, pink, blue or lavender unless an eye mutation is present
- The horns and hooves should be a very light color
- Mane remains white
- A few markings can appear on an albino Drakiri!
-Shimmer can appear in pastel colors on their white coat
-Glimmer can make markings show up in a subtle pastel color
-Serpent can make the Drakiri resemble an albino snake
-Satin appears on an Albino coat making the Drakiri shiny
-Markings that effect the scales can optionally appear on an albino Drakiri, but in subtle colors not too different from the others. - Some other mutations interact with albinism
-Chimerism can make a fake piebald effect, with one side of the geno effected by albinism, the other not - The Ghostly ability makes albinism more likely to pass when a Drakiri is bred
https://drakiri.com/character/I-1890
Albino with Vibrant Mane
https://drakiri.com/character/I-1858
https://drakiri.com/character/I-1726
https://drakiri.com/character/I-369
Angora (Rare)
Angora is a fur mutation.
The lower belly of the Drakiri is covered in fur! This removes the underbelly and lower neck scales in the process.
Should use the Reduced Scales/Angora/Barbary scale type. Optionally, Angora can be player designed. If Angora and Extended scales appear on the same geno, edit out the belly scales that clash with the location of Angora.
If Angora layers oddly with any physical traits or other mutations, it should be edited to fit right. Angora should follow the body color and markings rather than the mane color and markings.
If Angora appears with Longhair or Reindeer, and their layers clash, you can either leave it as is (Despite some layering weirdness), edit them to interact properly or choose which one expresses.
Chimerism (Specialty)
Chimerism allows your Drakiri to have 2 complete genetic codes on one import. These two different genos marble in with eachother, and are kept separate.
One suggestion for designing a Chimera is design both genos separately, and erase out patches of one to make them work together nicely.
Some Examples
https://drakiri.com/character/I-592
https://drakiri.com/character/I-722
https://drakiri.com/character/I-1267
Cobra (Rare)
Adds a Cobra hood to your Drakiri. Has four different possible effects. 1 - Cobra replaces the mane. 2 - Cobra removes the mane entirely, making your Drakiri appear Maneless. 3 - Cobra appears with your Drakiri's mane, though player edits may be needed. 4 - Cobra can also be player designed! If you don't want to use the cobra frill provided, you can draw your own variation of it!
https://drakiri.com/character/I-1168
https://drakiri.com/character/I-1614
https://drakiri.com/character/I-857
Double Uterus (Specialty)
When you place a double uterus Drakiri for breeding, they will be rolled twice for two different clutches. You can potentially have double the genos from a breeding.
The Drakiri must be the dam for Double Uterus to have any effect. It guarantees two litters, so even rare low level Drakiri will have at least two genos each time they are bred.
An Equal Opportunities potion can be used to make the male the dam and the female the sire if a male generates with Double Uterus, making them still able to take advantage of this legendary-rarity mutation.
This mutation does not effect your Drakiri's appearance.
Extended Scales (Rare)
More Scales are present on your Drakiri. The scale later titled "Extended Scales" should be used instead of normal scales.
Extended Scales has no effect on Komakha and Komakha crosses.
Extended Scales can interact with Smooth to create a fullbody scale effect where the entire body is covered in scales, but follow the colors and markings the body would be if it wasn't scales. This, of course, would require player modification. Otherwise, they can either cancel eachother out, or you can choose which one to express.
Extended and Reduced scales can interact to have only the extra scales from Extended Scales showing on the Drakiri. This is also a player edit. In this case, they can either cancel eachother out or you choose which one to express.
https://drakiri.com/character/I-170
https://drakiri.com/character/I-234
Feathering (Rare)
Adds long, often thick fur forming feathering around the hooves of the drakiri, similar to some breeds of draft horse. While each base has premade Feathering, you are fully allowed to design your own to make it fit with the manes better.
Feathering may layer oddly with some other fur mutations. In this case, edit it to make it work.
Feathering can either follow the mane in color, or the body. It'll be like the fur on the Mystic tails, with the fur blending into the rest.
https://drakiri.com/character/I-325
https://drakiri.com/character/I-585
https://drakiri.com/character/I-594
https://drakiri.com/character/I-765
https://drakiri.com/character/I-1759
Longhair (Rare)
Covers the entire Drakiri's body in thick, soft fur. Two versions are possible - with scales, and without scales. The Drakiri must have the Smooth mutation alongside Longhair to use the scaleless version.
Longhair may clash with some other mutations and/or mane types and you are fully allowed to edit this to make it work better together.
Longhair may also be fully player designed if you want to put the work into it. This can be useful if you have a certain long fluffy pattern you prefer to use. Otherwise, you can just use the Longhair layers in the fur mutations folder.
https://drakiri.com/character/I-1505
https://drakiri.com/character/I-1695
https://drakiri.com/character/I-1687
https://drakiri.com/character/I-1886
Manx (Rare)
A Drakiri that is tailless. Remove the tail layer if your Drakiri has Manx. Alternatively, you may draw a very short stubby tail (Smaller than the Cervine tail) if it works better with the Drakiri in question. (No examples of the stub tail variation yet)
https://drakiri.com/character/I-1098
https://drakiri.com/character/S-006
https://drakiri.com/character/I-868
https://drakiri.com/character/I-1185
Marbled (Specialty)
Allows two base coats to marble together instead of one or the other. Unlike Chimerism, the markings/mods do carry over between the 2 marbled colors.
https://drakiri.com/character/I-384
https://drakiri.com/character/I-421
https://drakiri.com/character/I-992
https://drakiri.com/character/I-1002
https://drakiri.com/character/I-383
Polycaudal (Rare)
A Drakiri is born with 2 tails. A Tail Mod can allow this to be more than two. Additionally, the tail can be modified by the player to split, a bit like the tail of a Nekomada, No examples of the split tail yet.
Polycaudal with a Tail Mod
https://drakiri.com/character/I-1931
https://drakiri.com/character/I-1444
Reduced Scales (Rare)
Removes some of the scales on the Drakiri. Either the belly scales, mimicking the Angora Scales, or the shoulder scales, or any custom variation as long as roughly half the scales are removed.
https://drakiri.com/character/I-1726
https://drakiri.com/character/I-1935
https://drakiri.com/character/I-1094
Smooth (Rare)
Your Drakiri lacks scales. This is achieved by removing the scales layer and designing your Drakiri without any scales at all.
Smooth removes the "Scale Plate" layers on Komakha and Komakha crossbreeds.
A Komakha with Smooth: https://drakiri.com/character/I-1868
https://drakiri.com/character/I-1867
https://drakiri.com/character/I-1822
https://drakiri.com/character/I-1797
Sphinx (Rare)
Hairless, covers all traits with Sphinx traits. You may optionally make lineart edits to get rid of fur and fuzz on the other traits if you prefer. You may also add wrinkles around the face and limbs, similar to a Sphinx cat.
https://drakiri.com/character/I-1288
https://drakiri.com/character/I-1653
https://drakiri.com/character/I-1760
https://drakiri.com/character/I-714
Whiskerless (Rare)
Your Drakiri lacks whiskers.
https://drakiri.com/character/I-1771
https://drakiri.com/character/I-1529
https://drakiri.com/character/I-1415
Biolume (Legendary)
Creates angler fish like appendages on the head, in addition can add a unique marking creating a line of glowing spots along the Drakiri's side, and allows for the mouth, eyes, and hooves to glow. These baubles can be placed anywhere on the Drakiri, mixed in with the mane, added to fins on Kelpies, or bumps with glowing lights on the end can appear along the Drakiri's side.
https://drakiri.com/character/I-1645
https://drakiri.com/character/S-050
https://drakiri.com/character/I-1543
https://drakiri.com/character/I-1610